Raylib.BoundingBox
type t'
type t = t' ctyp
val t : t Ctypes.typ
val create : Vector3.t -> Vector3.t -> t
create min max
val min : t -> Vector3.t
Minimum vertex box-corner
val max : t -> Vector3.t
Maximum vertex box-corner
val set_min : t -> Vector3.t -> unit
val set_max : t -> Vector3.t -> unit