Raylib.GlyphInfoval t : t Ctypes.typval value : t -> intCharacter value (Unicode)
val offset_x : t -> intCharacter offset X when drawing
val offset_y : t -> intCharacter offset Y when drawing
val advance_x : t -> intCharacter advance position X
val set_value : t -> int -> unitval set_offset_x : t -> int -> unitval set_offset_y : t -> int -> unitval set_advance_x : t -> int -> unit