Raylib.Texture
type t' = Raylib_fixed_types.Texture.t
val t : t Ctypes.typ
val id : t -> Unsigned.uint
OpenGL texture id
val width : t -> int
Texture base width
val height : t -> int
Texture base height
val mipmaps : t -> int
Mipmap levels, 1 by default
val format : t -> PixelFormat.t
Data format (PixelFormat type)