Raylib.Texturetype t' = Raylib_fixed_types.Texture.tval t : t Ctypes.typval id : t -> Unsigned.uintOpenGL texture id
val width : t -> intTexture base width
val height : t -> intTexture base height
val mipmaps : t -> intMipmap levels, 1 by default
val format : t -> PixelFormat.tData format (PixelFormat type)