Raylib.Vector4val t : t Ctypes.typval create : float -> float -> float -> float -> tcreate x y z w
val x : t -> floatVector x component
val y : t -> floatVector y component
val z : t -> floatVector z component
val w : t -> floatVector w component
val set_x : t -> float -> unitval set_y : t -> float -> unitval set_z : t -> float -> unitval set_w : t -> float -> unitval identity : unit -> tval length : t -> floatval from_euler : float -> float -> float -> t