Raylib.Vector4
val t : t Ctypes.typ
val create : float -> float -> float -> float -> t
create x y z w
val x : t -> float
Vector x component
val y : t -> float
Vector y component
val z : t -> float
Vector z component
val w : t -> float
Vector w component
val set_x : t -> float -> unit
val set_y : t -> float -> unit
val set_z : t -> float -> unit
val set_w : t -> float -> unit
val identity : unit -> t
val length : t -> float
val from_euler : float -> float -> float -> t