Raylib_audioAudio device management functions
init_audio_device () Initialize audio device and context
is_audio_device_ready () Check if audio device has been initialized successfully
val load_wave : string -> Raylib_core.Wave.tload_wave file_name Load wave data from file
val load_wave_from_memory : string -> string -> int -> Raylib_core.Wave.tload_wave_from_memory file_type file_data data_size Load wave from memory buffer, fileType refers to extension: i.e. '.wav'
val is_wave_valid : Raylib_core.Wave.t -> boolis_wave_valid wave Checks if wave data is valid (data loaded and parameters)
val load_sound : string -> Raylib_core.Sound.tload_sound file_name Load sound from file
val load_sound_from_wave : Raylib_core.Wave.t -> Raylib_core.Sound.tload_sound_from_wave wave Load sound from wave data
val load_sound_alias : Raylib_core.Sound.t -> Raylib_core.Sound.tload_sound_alias source Create a new sound that shares the same sample data as the source sound, does not own the sound data
val is_sound_valid : Raylib_core.Sound.t -> boolis_sound_valid sound Checks if a sound is valid (data loaded and buffers initialized)
val update_sound : Raylib_core.Sound.t -> unit Raylib_core.ptr -> int -> unitupdate_sound sound data sample_count Update sound buffer with new data
val unload_wave : Raylib_core.Wave.t -> unitunload_wave wave Unload wave data
val unload_sound : Raylib_core.Sound.t -> unitunload_sound sound Unload sound
val unload_sound_alias : Raylib_core.Sound.t -> unitunload_sound_alias alias Unload a sound alias (does not deallocate sample data)
val export_wave : Raylib_core.Wave.t -> string -> boolexport_wave wave file_name Export wave data to file, returns true on success
val export_wave_as_code : Raylib_core.Wave.t -> string -> boolexport_wave_as_code wave file_name Export wave sample data to code (.h), returns true on success
val play_sound : Raylib_core.Sound.t -> unitplay_sound sound Play a sound
val stop_sound : Raylib_core.Sound.t -> unitstop_sound sound Stop playing a sound
val pause_sound : Raylib_core.Sound.t -> unitpause_sound sound Pause a sound
val resume_sound : Raylib_core.Sound.t -> unitresume_sound sound Resume a paused sound
val is_sound_playing : Raylib_core.Sound.t -> boolis_sound_playing sound Check if a sound is currently playing
val set_sound_volume : Raylib_core.Sound.t -> float -> unitset_sound_volume sound volume Set volume for a sound (1.0 is max level)
val set_sound_pitch : Raylib_core.Sound.t -> float -> unitset_sound_pitch sound pitch Set pitch for a sound (1.0 is base level)
val set_sound_pan : Raylib_core.Sound.t -> float -> unitset_sound_pan sound pan Set pan for a sound (0.5 is center)
val wave_copy : Raylib_core.Wave.t -> Raylib_core.Wave.twave_copy wave Copy a wave to a new wave
val wave_crop : Raylib_core.Wave.t Raylib_core.ptr -> int -> int -> unitwave_crop wave init_frame final_frame Crop a wave to defined frames range
val wave_format :
Raylib_core.Wave.t Raylib_core.ptr ->
int ->
int ->
int ->
unitwave_format wave sample_rate sample_size channels Convert wave data to desired format
val load_wave_samples : Raylib_core.Wave.t -> float Raylib_core.ptrload_wave_samples wave Load samples data from wave as a 32bit float data array
val unload_wave_samples : float Raylib_core.ptr -> unitunload_wave_samples samples Unload samples data loaded with LoadWaveSamples()
val load_music_stream : string -> Raylib_core.Music.tload_music_stream file_name Load music stream from file
val load_music_stream_from_memory :
string ->
string ->
int ->
Raylib_core.Music.tload_music_stream_from_memory file_type data data_size Load music stream from data
val is_music_valid : Raylib_core.Music.t -> boolis_music_valid music Checks if a music stream is valid (context and buffers initialized)
val unload_music_stream : Raylib_core.Music.t -> unitunload_music_stream music Unload music stream
val play_music_stream : Raylib_core.Music.t -> unitplay_music_stream music Start music playing
val is_music_stream_playing : Raylib_core.Music.t -> boolis_music_stream_playing music Check if music is playing
val update_music_stream : Raylib_core.Music.t -> unitupdate_music_stream music Updates buffers for music streaming
val stop_music_stream : Raylib_core.Music.t -> unitstop_music_stream music Stop music playing
val pause_music_stream : Raylib_core.Music.t -> unitpause_music_stream music Pause music playing
val resume_music_stream : Raylib_core.Music.t -> unitresume_music_stream music Resume playing paused music
val seek_music_stream : Raylib_core.Music.t -> float -> unitseek_music_stream music position Seek music to a position (in seconds)
val set_music_volume : Raylib_core.Music.t -> float -> unitset_music_volume music volume Set volume for music (1.0 is max level)
val set_music_pitch : Raylib_core.Music.t -> float -> unitset_music_pitch music pitch Set pitch for a music (1.0 is base level)
val set_music_pan : Raylib_core.Music.t -> float -> unitset_music_pan music pan Set pan for a music (0.5 is center)
val get_music_time_length : Raylib_core.Music.t -> floatget_music_time_length music Get music time length (in seconds)
val get_music_time_played : Raylib_core.Music.t -> floatget_music_time_played music Get current music time played (in seconds)
val load_audio_stream : int -> int -> int -> Raylib_core.AudioStream.tload_audio_stream sample_rate sample_size channels Load audio stream (to stream raw audio pcm data)
val unload_audio_stream : Raylib_core.AudioStream.t -> unitunload_audio_stream stream Unload audio stream and free memory
val update_audio_stream :
Raylib_core.AudioStream.t ->
unit Raylib_core.ptr ->
int ->
unitupdate_audio_stream stream data frame_count Update audio stream buffers with data
val is_audio_stream_processed : Raylib_core.AudioStream.t -> boolis_audio_stream_processed stream Check if any audio stream buffers requires refill
val play_audio_stream : Raylib_core.AudioStream.t -> unitplay_audio_stream stream Play audio stream
val pause_audio_stream : Raylib_core.AudioStream.t -> unitpause_audio_stream stream Pause audio stream
val resume_audio_stream : Raylib_core.AudioStream.t -> unitresume_audio_stream stream Resume audio stream
val is_audio_stream_playing : Raylib_core.AudioStream.t -> boolis_audio_stream_playing stream Check if audio stream is playing
val stop_audio_stream : Raylib_core.AudioStream.t -> unitstop_audio_stream stream Stop audio stream
val set_audio_stream_volume : Raylib_core.AudioStream.t -> float -> unitset_audio_stream_volume stream volume Set volume for audio stream (1.0 is max level)
val set_audio_stream_pitch : Raylib_core.AudioStream.t -> float -> unitset_audio_stream_pitch stream pitch Set pitch for audio stream (1.0 is base level)
val set_audio_stream_pan : Raylib_core.AudioStream.t -> float -> unitset_audio_stream_pan stream pan Set pan for audio stream (0.5 is centered)