Raylib_core.Modelval t : t Ctypes.typval materials : t -> Material.t CArray.tMaterials array
val skeleton : t -> ModelSkeleton.tSkeleton for animation
val current_pose : t -> Transform.t ptrCurrent animation pose
val set_materials : t -> Material.t CArray.t -> unitval set_current_pose : t -> Transform.t ptr -> unit