Raylib_core.ModelAnimation
type t'
type t = t' ctyp
val t : t Ctypes.typ
val name : t -> string
Animation name
val bone_count : t -> int
Number of bones (per pose)
val keyframe_count : t -> int
Number of animation key frames
val keyframe_poses_at : t -> int -> Transform.t CArray.t
Poses array by frame