Module Raylib_fixed_types.GamepadAxis

include module type of struct include Types.GamepadAxis end
type t = Raylib_types.Types(Raylib_fixed_types__.Raylib_c_generated_types).GamepadAxis.t =
  1. | Left_x
  2. | Left_y
  3. | Right_x
  4. | Right_y
  5. | Left_trigger
  6. | Right_trigger
val vals : (t * int64) list
val t : t Ctypes_static.typ
val to_int : t -> int
val of_int : int -> t