Raylib_fixed_types.GamepadAxis
include module type of struct include Types.GamepadAxis end
type t = Raylib_types.Types(Raylib_fixed_types__.Raylib_c_generated_types).GamepadAxis.t =
| Left_x
| Left_y
| Right_x
| Right_y
| Left_trigger
| Right_trigger
val vals : (t * int64) list
val t : t Ctypes_static.typ
val to_int : t -> int
val of_int : int -> t