Raylib_fixed_types.GamepadButton
include module type of struct include Types.GamepadButton end
type t = Raylib_types.Types(Raylib_fixed_types__.Raylib_c_generated_types).GamepadButton.t =
| Unknown
| Left_face_up
| Left_face_right
| Left_face_down
| Left_face_left
| Right_face_up
| Right_face_right
| Right_face_down
| Right_face_left
| Left_trigger_1
| Left_trigger_2
| Right_trigger_1
| Right_trigger_2
| Middle_left
| Middle
| Middle_right
| Left_thumb
| Right_thumb
val vals : (t * int64) list
val t : t Ctypes_static.typ
val to_int : t -> int
val of_int : int -> t