Raylib_fixed_types.ShaderUniformDataType
include module type of struct include Types.ShaderUniformDataType end
type t = Raylib_types.Types(Raylib_fixed_types__.Raylib_c_generated_types).ShaderUniformDataType.t =
| Float
| Vec2
| Vec3
| Vec4
| Int
| Ivec2
| Ivec3
| Ivec4
| Sampler2d
val vals : (t * int64) list
val t : t Ctypes_static.typ
val to_int : t -> int
val of_int : int -> t