Module Raylib_fixed_types.ShaderUniformDataType

include module type of struct include Types.ShaderUniformDataType end
type t = Raylib_types.Types(Raylib_fixed_types__.Raylib_c_generated_types).ShaderUniformDataType.t =
  1. | Float
  2. | Vec2
  3. | Vec3
  4. | Vec4
  5. | Int
  6. | Ivec2
  7. | Ivec3
  8. | Ivec4
  9. | Sampler2d
val vals : (t * int64) list
val t : t Ctypes_static.typ
val to_int : t -> int
val of_int : int -> t