Module Types.ShaderLocationIndex
type t =
Raylib_types.Types(Raylib_fixed_types__.Raylib_c_generated_types).ShaderLocationIndex.t =
| Vertex_position| Vertex_texcoord01| Vertex_texcoord02| Vertex_normal| Vertex_tangent| Vertex_color| Matrix_mvp| Matrix_view| Matrix_projection| Matrix_model| Matrix_normal| Vector_view| Color_diffuse| Color_specular| Color_ambient| Map_albedo| Map_metalness| Map_normal| Map_roughness| Map_occlusion| Map_emission| Map_height| Map_cubemap| Map_irradiance| Map_prefilter| Map_brdf
val vals : (t * int64) listval t : t Ctypes_static.typ