Module Raylib_generated_types.RayCollision

type t
val t : t Ctypes.structure Ctypes.typ
val hit : (bool, t Ctypes.structure) Ctypes.field
val distance : (float, t Ctypes.structure) Ctypes.field
val point : (Vector3.t Ctypes.structuret Ctypes.structure) Ctypes.field
val normal : (Vector3.t Ctypes.structuret Ctypes.structure) Ctypes.field