Module Raylib_rlgl.FramebufferAttachTextureType

type t =
  1. | Cubemap_positive_x
  2. | Cubemap_negative_x
  3. | Cubemap_positive_y
  4. | Cubemap_negative_y
  5. | Cubemap_positive_z
  6. | Cubemap_negative_z
  7. | Texture2d
  8. | Renderbuffer