Raylib_types.Camera2Dval t : t Ctypes.typCamera offset (screen space offset from window origin, unscaled by DPI, real pixel size)
Camera target (world space target point that is mapped to screen space offset)
val rotation : t -> floatCamera rotation in degrees (pivots around target)
val zoom : t -> floatCamera zoom (scaling around target), must not be set to 0, set to 1.0f for no scale
val set_rotation : t -> float -> unitval set_zoom : t -> float -> unit