Raylib_types.ShaderUniformDataType
type t =
| Float
| Vec2
| Vec3
| Vec4
| Int
| Ivec2
| Ivec3
| Ivec4
| Uint
| Uivec2
| Uivec3
| Uivec4
| Sampler2d
val t : t Ctypes.typ
val to_int : t -> int
val of_int : int -> t