Types.Material
val float_array_4 : float Ctypes_static.carray F.typ
type t
val t : t Ctypes.structure F.typ
val shader : (Shader.t Ctypes.structure, t Ctypes.structure) F.field
val maps : (MaterialMap.t Ctypes.structure Ctypes_static.ptr, t Ctypes.structure) F.field
val params : (float Ctypes_static.carray, t Ctypes.structure) F.field