Raylib.Modelval t : t Ctypes.typval materials : t -> Material.t CArray.tMaterials array
val bones : t -> BoneInfo.t CArray.tBones information (skeleton)
val bind_pose : t -> Transform.t ptrBones base transformation (pose)
val set_materials : t -> Material.t CArray.t -> unitval set_bones : t -> BoneInfo.t CArray.t -> unitval set_bind_pose : t -> Transform.t ptr -> unit