Raylib.Model
val t : t Ctypes.typ
val materials : t -> Material.t CArray.t
Materials array
val bones : t -> BoneInfo.t CArray.t
Bones information (skeleton)
val bind_pose : t -> Transform.t ptr
Bones base transformation (pose)
val set_materials : t -> Material.t CArray.t -> unit
val set_bones : t -> BoneInfo.t CArray.t -> unit
val set_bind_pose : t -> Transform.t ptr -> unit