Raylib.Shader
val t : t Ctypes.typ
val shader : Unsigned.UInt.t -> ShaderLoc.t CArray.t -> t
val id : t -> Unsigned.UInt.t
val locs : t -> ShaderLoc.t CArray.t
val set_loc : t -> ShaderLocationIndex.t -> ShaderLoc.t -> unit
val set_locs : t -> ShaderLoc.t CArray.t -> unit