Module Raylib_fixed_types.ShaderLocationIndex

include module type of struct include Types.ShaderLocationIndex end
type t = Raylib_types.Types(Raylib_fixed_types__.Raylib_c_generated_types).ShaderLocationIndex.t =
  1. | Vertex_position
  2. | Vertex_texcoord01
  3. | Vertex_texcoord02
  4. | Vertex_normal
  5. | Vertex_tangent
  6. | Vertex_color
  7. | Matrix_mvp
  8. | Matrix_view
  9. | Matrix_projection
  10. | Matrix_model
  11. | Matrix_normal
  12. | Vector_view
  13. | Color_diffuse
  14. | Color_specular
  15. | Color_ambient
  16. | Map_albedo
  17. | Map_metalness
  18. | Map_normal
  19. | Map_roughness
  20. | Map_occlusion
  21. | Map_emission
  22. | Map_height
  23. | Map_cubemap
  24. | Map_irradiance
  25. | Map_prefilter
  26. | Map_brdf
val vals : (t * int64) list
val t : t Ctypes_static.typ
val to_int : t -> int
val of_int : int -> t