Module Raylib_fixed_types.ShaderLocationIndex
include module type of struct include Types.ShaderLocationIndex end
type t =
Raylib_types.Types(Raylib_fixed_types__.Raylib_c_generated_types).ShaderLocationIndex.t =
| Vertex_position
| Vertex_texcoord01
| Vertex_texcoord02
| Vertex_normal
| Vertex_tangent
| Vertex_color
| Matrix_mvp
| Matrix_view
| Matrix_projection
| Matrix_model
| Matrix_normal
| Vector_view
| Color_diffuse
| Color_specular
| Color_ambient
| Map_albedo
| Map_metalness
| Map_normal
| Map_roughness
| Map_occlusion
| Map_emission
| Map_height
| Map_cubemap
| Map_irradiance
| Map_prefilter
| Map_brdf
val vals : (t * int64) list
val t : t Ctypes_static.typ