Module Rlgl_generated_types.RlRenderBatch

val t : t Ctypes.structure Ctypes_static.typ
val buffer_count : (int, t Ctypes.structure) Ctypes_static.field
val current_buffer : (int, t Ctypes.structure) Ctypes_static.field
val vertex_buffer : (RlVertexBuffer.t Ctypes.structure Ctypes_static.ptr, t Ctypes.structure) Ctypes_static.field
val draws : (RlDrawCall.t Ctypes.structure Ctypes_static.ptr, t Ctypes.structure) Ctypes_static.field
val draw_counter : (int, t Ctypes.structure) Ctypes_static.field
val current_depth : (float, t Ctypes.structure) Ctypes_static.field